V0.8.79 – New Intel Room, Heavy Sniper, Call UI, Proper DEMO Identity & Bugfixes

A new mechanic; Incoming Call Prompt has been added, to add an additional layer to dialogue in-game, and make incoming transmissions less annoying by allowing player to accept them before controllers are frozen or camera is overridden. Using this feature, the Mission 1 Tutorial can now be muted/disabled for experienced players. A new weapon type; Heavy Sniper has been introduced, accompaniedContinue reading “V0.8.79 – New Intel Room, Heavy Sniper, Call UI, Proper DEMO Identity & Bugfixes”

v0.8.77 – The “SPECIALITY” Update | Civilians, Character Abilities, & Improved Guidance

In this update (v0.8.77) Character Abilities have finally been made into effect. Operator “Drake Woods” & “Rex” have been made temporarily unlocked without criteria for playtesters. The recon drone has been made exclusive to Rex, with the exception of finding new Drone Stations where any operator can launch and operate a drone. A new mechanic; Airstrike Request has been added asContinue reading “v0.8.77 – The “SPECIALITY” Update | Civilians, Character Abilities, & Improved Guidance”

DEVLOG Entry #7 – One Man Operation

When I started delving into game development, I was already solo oriented. My first unnamed projects was made for the sake of learning game design and programming, therefore obviously not suited for a team, but I did not envision any involvement from others in my serious projects either. When I leaped onto my most ambitiousContinue reading “DEVLOG Entry #7 – One Man Operation”

Spillet i utvikling

De siste ukene har jeg vært mye mer produktiv. Jeg har jobbet hardt med spill-prosjektet, tegnet mange nye grafiske elementer, og programmert nye funksjoner. Å distrahere vonde tanker med å være produktiv slår alkoholen lett. Drikking gjør deg bare mer miserabel mens å få til noe meningsfylt føles så gledesfylt og givende. Rushaug: Project Emerald erContinue reading “Spillet i utvikling”

Mitt prosjekt

Mitt fritids prosjekt går ut på å utvikle et 2D action-platformer spill. Bilde du ser ovenfor er et skjermbilde ifra selve spillet. Det har tatt meg en lang prosess å nå et punkt hvor det er noe visuelt å vise. Programmering, grafikk, design, alt er gjort av meg. Når du skal lage et spill helt på egenhåndContinue reading “Mitt prosjekt”